As the title suggests, here you will find 10 awesome information sites on gaming and the games industry with short descriptions. Any true game (development) enthusiast will benefit from regularly checking these sites out! ——————————————————————————————————————— Gamasutra! (http://www.gamasutra.com) Will dazzle you with information! Interviews and articles on particular games and the industry as a whole, jobs/resumes (a [...]
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Making a working game truly is a team-effort; if you don’t have the right people with the right variety of skills, you’ll never make a great game! We all know that the game industry knows quite a variety of disciplines; there are artists, programmers, managers, etc. Disciplines often come with their own software specializations and [...]
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Making a working game truly is a team-effort; if you don’t have the right people with the right variety of skills, you’ll never make a great game! We all know that the game industry knows quite a variety of disciplines; there are artists, programmers, managers, etc. Disciplines often come with their own software specializations and [...]
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Health bars, widgets, indicators… It’s all about the game interface.
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For an aspiring video game artist, it can be difficult to choose a good school to study at. You could always try to let your portfolio speak for yourself and try to push your way into the industry without attending some form of higher education, and, in many cases, this can work. Of course, if [...]
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A few advices on how to get into the game industry and be a jerk about it.
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Since I’ve started studying game development my life has been much more hectic and stressful and my free time has been reduced to roughly non-existent. Now, I can’t tell you what life is like for every student studying game development because obviously I have no idea how other people live, but what I can illustrate [...]
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Being in the game industry can be quite a taxing experience. Besides the long work hours, it is easy for a creative person to feel lost in a world that frequently requires individual sacrifice in order to advance the collaborative project. It’s no wonder that fifty percent of the people who annually enter the games [...]
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Stephanie Roos (Art) talks about a detective penguin and game development.
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We talk to Westwood’s co-founder Louis Castle about his past and current work!
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